japanese zero war thunder

"Make a square." War Thunder Wiki is a FANDOM Games Community. See more ideas about Fighter jets, Aircraft modeling, Aircraft. Once A7Ms make their way into War Thunder, the Japanese will have a formidable T4 lineup that rivals Germany for arse kickin'. The one I'm most interested in is the top one, the so-called GS. A total of 740 A6M2 model 21s were built in Mitsubishi plants; 326 were built in Nakajima plants. Use your machine guns first to "bore-sight" the enemy - once you get hits on him, finish him off with your cannons. The Zero is among the most known aircraft designs of Wold War II. So yeah what are good manouevers for zeros? Even fighters renowned for manoeuvrability, lik… The A6M2 did not have high survivability due to its lack of armor and self-sealing fuel tanks, but in the first half of World War II, it had a considerable advantage in maneuverability and speed when compared to the Allies (which had nothing to oppose the Zero until the arrival of aircraft such as the F4U and F6F). This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, and Xbox One. The belts for the 20 mm Type 99 Model 1 cannons are fairly poor. It is the slowest and worst rolling Zero of all the Zero family. For the 7.7 mm machine guns, Stealth or Universal will be your best bet. In September 1942 a Zero fighter to replace the venerable A6M2 model (which had scorched Pacific skies since Pearl Harbor) rolled off of Mitsubishi's assembly lines and took an ox cart ride to its nearest aerodrome. Uni-colour of V-103 of pilot Saburo Sakai, Tainan Kokutai, Bali Island, Indonesia, February 1942: Shoot down 230 players of the USA. Even the Japanese, who placed agility above all else at the start of the war, eventually moved towards faster, less agile planes. For ground pounding with bombs, look for tanks and pillboxes. HOWEVER, If the enemy decides to climb away with the excess energy, pull another hard turn to get one good burst with your machine guns. As a result of … The upfront cost of a A6M2 is 180,000 . The Zero's lightly loaded, high lift wing and low weight make it a dream to fly at speeds below 400 km/h, with an ability to execute wild gyrations and zoom climbs at the whim of the pilot. The next month, the IJNAF expressed its intentions to switch from the Zuisei-13 to the more powerful Nakajima Sakae-12 ("Prosperity") 14-cylinder radial engine, and it was first installed on the third prototype. Save them for any unexpected dogfights. Use your machine guns first to "bore-sight" the enemy - once you get hits on him, finish him off with your cannons. Like many other Japanese aircraft, the Zero was used in the last months of the war to attack bombers. (By 1943 America had started creating air superiority in the Pacific.) This aircraft has been in the game since the start of the Open Beta Test prior to Update 1.29. The A6M1 was able to meet all but the maximum speed requirements, but the Sakae-equipped A6M2 exceeded them at 331 mph. Aircraft such as the Ki-43 and A6M Zeros possess the quickest turn time of the fighters in War Thunder, often allowing Japanese fighters to win turn-fight engagements. One problem that did quickly arise was its ability to fit on carrier's elevators. Jump on cruising enemy aircraft from above. It was found intact by the Americans in July 1942 and became the first flyable Zero acquired by the United States during the war. After they pass, turn around immediately, and if you are in firing range of cannons and machine guns, fire away. At its launch, the A6M2 model 11 knew no equal. In addition to the already demanding requirements of the IJN, Horikoshi was also limited by the relatively weak engines that the Japanese aviation industry had to offer at the time. The relatively light but less powerful Oerlikon FF 20 mm cannon was chosen as the fighter's main armament, produced in Japan as the 20 mm Type 99. The Americans probably could have built a crazy agile plane to counter the Zero, but instead they went for less agile planes that were big, heavy, rugged, fast and had huge engines. Roll left to tighten your turn and get onto the enemy's six. Don't dive away from attackers - your plane doesn't have the power or weight to out-run most fighters. All of these targets won't have gun solutions on the Zero because they are distracted. To circumvent this limitation, the A6M2 model 21 was designed with folding 500 mm wing panels. The A6M2 proved itself during combat in China. In today's video, we will take a deailed look at the legendary aircraft. Sep 14, 2018 - Explore Vasili Savitski's board "zero" on Pinterest. The Zero rolls faster to the left than to the right. Manoeuvres like the Immelmann are easy, and heavier fighters can't stay with you. Below 480 km/h you can fling the Zero all over the sky to get on an enemy's tail or to shake off all but the most determined attacker. Roll left to tighten your turn and get onto the enemy's six. The A6M5 Reisen (Zero) is a fighter that excels at low to medium speed turning engagements, it is the classic dog-fighter! Take your favorite fandoms with you and never miss a beat. Climb away from most enemy aircraft, hanging on your prop in a near-vertical climb. At this speed and altitude, no enemy fighter can out-manoeuvre or out-climb you. Below 480 km/h, you can fling the Zero all over the sky to get on an enemy's tail or to shake off all but the most determined attacker. They wanted a fighter, equipped with cannons, capable of reaching the speed of 500 kph at 4,000 metres… and with all the maneuverability of the previous model. There it again proved itself as one of the most popular and recognized aircraft in War Thunder, attracting virtual pilots from all over the globe with it's maneuverability and unique flight characteristics. The Story of a Zero - Japanese Zero A6M3 Mod. Its main drawback was that it could not be used on aircraft carriers due to its large wingspan, which was not designed for carrier-based operations. Did they also capture it. It has been in the game since the start of the Open Beta Test prior to Update 1.27. Try to force it into high-speed manoeuvres, as it's prone to ripping/compressing at high speeds. (Mitsubishi Aircraft Company Ltd.) and the Nakajima Hikooki K.K. This trait is found (at least, to an extent) in all Japanese aircraft. The A6M2 did not have high survivability due to its lack of armor and self-sealing fuel tanks, but in the first half of World War II, it had a considerable advantage in maneuverability and speed when compared to the Allies (which had nothing to oppose the Zero until the arrival of aircraft such as the F4U and F6F). Keep braking until the plane reaches a full stop, you don't have to worry about the nose dipping down and causing a propeller strike. Although not thick, these frames can still be obstructions in a fight. After 1942 the Zero would of been out classed on the eastern front by all fighters, and the tactics implored by both the British and Germans. However, it is very recommended to set keybind for firing MG only as you can definitely not waste the valuable cannon rounds. All rights reserved. A large wing ensured a low wing loading to ensure maneuverability but limited the diving and level speeds. Line up and approach the airstrip at treetop, decrease speed to at most 210 km/h and deploy combat, takeoff and landing flaps in order. Force an enemy pilot into a dogfight at 370 - 400 km/h and below 6,000 meters. For dogfighting, it is better to engage with an altitude advantage so climb to around 2,500 m. Track the opponent using lead or pure pursuit, as with lag pursuit you will eventually end up at the 6'o clock of the target aircraft whose fuselage will soak up most of your MG bullets, and your wing mounted cannons will become really awkward to aim. Mar 20, 2020 - Explore Donald King's board "A6M2 Paint" on Pinterest. The enemy will lose a lot of speed if they decide to turnfight you. The A6M5 Ko Reisenis a gift rank IV Japanese fighter with a battle rating of 4.7 (AB/RB/SB). Nov 11 @ 9:53am The Harriers Are Interesting ... What is a japanese Zero doing in the chinese tree ?? Apply boom and zoom tactics on this plane as it will be easily cornered. Jump on cruising enemy aircraft from above, fasten onto the tail of the bandit, use your superior manoeuvrability to match his evasive moves, and put enough rounds into him to bring him down. … Accelerates braking by grabbing the brake cable on the deck of the aircraft carrier, 2 x 60 kg Navy Type 97 Number 6 ground bomb, https://wiki.warthunder.com/index.php?title=A6M2&oldid=83884, 2 x 20 mm Type 99 Model 1 navy cannons, wing-mounted (60 rpg = 120 total), 2 x 7.7 mm Type 97 navy machine guns, nose-mounted (680 rpg = 1,360 total), 2 x 60 kg Navy Type 97 Number 6 bombs (120 kg total). Instead, outrun it. It is incredibly nimble and has an amazing climb rate, which allows you to run literal rings around many opponents. Also i know the zeros are good at turning and stuff but i want to do more than just turn in a circle to win a fight i want to know how to use my weight to use gravity and gain air speed. The Mitsubishi A6M2 Reisen (code name «Zeke»), often referred to as the "Zero" due to its naval designation as the Type 0, is a single-seat carrier based monoplane fighter currently sitting at Rank 2 in the Japanese line. Dec 4, 2020 - Explore Wong James's board "A6m" on Pinterest. Make sure to stop climbing for the enemy and turn away and begin to dive again. See more ideas about Wwii, Imperial japanese navy, Wwii aircraft. Speed, climb, turn, firepower. Don't turn around when you have a Zero on your tail. In Simulator, the A6M Zero is overall a great plane to fly. Then, once the target fills out around 1/6 of the gunsight, open fire. It was repaired and flown by American test pilots. Dive to the deck if you have lost altitude and if you are bellow 1.5 kilometers. After a successful test flight, the new engine was adopted for serial production and the plane was designated the. The bottom right shows the Ka-Chi, which had a suggestion that was passed to the developers, while the bottom left is of the To-Ku, which also has a suggestion. To reduce its weight, duralumin was widely used, and its propeller was made of a lightweight aluminum alloy. The aircraft also performed well during its carrier trials. It can be set ablaze with just one .50 calibre round, and it has poor energy retention, and horrendous dive speed. Keep both radiators at 14-19%. Nov 24, 2018 @ 4:27am zero planes are way too op i have destroyed about 2 zeros throughout my whole gameplay. of w.w.ii" on Pinterest. The enemy WILL attempt another dive attack. Force an enemy pilot into a dogfight at 370 - 400 km/h and below 6,000 meters. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, Xbox One. To this end, they were fortunate that the Sumitomo Metal Company had just finished developing a new strong zinc-aluminium alloy known as Extra Super Duralumin (ESD), allowing thinner sheets to be used for the skin of the fighter without loss of strength. One thing many players note when fighting the Zero is its immense manoeuvrability and turn rate. War Thunder CDK Camouflages ... but the top brass of the Japanese Navy was already in search for the aircraft that was going to come after the A5M. If you are above 2 kilometers, dive at a medium angle (40 degrees). If your aim is accurate you can destroy one target in a single pass. This single-seater carrier-based fighter was designed to replace the aging A5M. The first prototype of this series, the A6M1, first flew on April 1, 1939. It is incredibly nimble and has an amazing climb rate, which allows you to run literal rings around many opponents. The A6M2 can be outfitted with the following ordnance: The A6M2 Reisen is a very manoeuvrable plane, so note that when battling it, do not engage in low manoeuvres. Don't dive away from attackers - your plane doesn't have the power or weight to out-run most fighters. with a battle rating of 3.7 (AB) and 3.3 (RB/SB). Though she was laid down as an Amagi-class battlecruiser, Akagi was converted to an aircraft carrier while still under construction to comply with the terms of the Washington Naval Treaty. Turn on vertical targeting to ensure your shots line up. You can turn with most planes with your combat/takeoff flaps deployed. It also can rip in extremely high G turns (13+ G). Sep 9, 2020 - Explore Rafael Gonzales's board "Japanese I.J.N. Altitude, speed and pilot skill would of been a head of the Japanese at this point. The Universal belt is recommended for the cannons. The A6M2 Reisen is a rank II Japanese fighter Nimble, your opponents will have a hard time hitting you, Can out turn most enemies at its BR range, Excellent smooth handling in simulator and great rear visibility, 7.7 mm machine guns don't really do any significant damage, Guns have different trajectories, you need to get really close to targets to be effective, Attacking bombers is one of the worst jobs for the Zero, as it is easily damaged by their gunners, Although it can carry bombs, it's just absurd to equip them to the Zero, Strictly limited to the air-to-air role, although it performs exceptionally in it, No self-sealing fuel tanks and the plane is littered with fuel tanks, will ignite and burn to death quite often, Can easily be countered by just doing simple Boom & Zoom as the Zero lacks adequate energy retention, Low dive speed, and easily compressed in a dive, Has lots of bars inside the cockpit, limiting visibility, Prone to ripping at high-speed manoeuvres. (Nakajima Aeroplane Company Ltd.), requiring designs for a new fighter to replace the Mitsubishi Type 96 Carrier Fighter (A5M). Landing is easy thanks to the low stall speed and lovely handling. Fasten onto the tail of the bandit, use your superior manoeuvrability to match his evasive moves, and put enough rounds into him to bring him down. https://warthunder.fandom.com/wiki/A6M2_Reisen?oldid=17571. The low top speed is a severe issue when stock. The aircraft was put into production in November of 1941 and a total of 740 were constructed. If the enemy is further than 400 m, don't use your cannons. These targets shouldn't be a problem. Fighter Jets, Luftwaffe, Imperial Japanese Navy, War Thunder, Airplane Art. Its main drawback was that it could not be used on aircraft carriers due to its large wingspan, which was not designed for carrier-based operations. Reconstitution of the attack on the USS Bunker Hill on May 11 1945. Now, the enemy will make a key move that determines if you will be able to engage. Do not turn with a Zero. Engage with lighting fast dive attacks. Set the convergence to 150-300 m. When taking off, the A6M will shift severely to the left so it is best to set separate keybind for left and right brakes to counter the torque. DO NOT stall out while trying to climb with the enemy. It has been in the game since the start of the Open Beta Test prior to Update 1.27. Navy model kit. The A6M2 is the most fragile version of the Zero, with a long wingspan and light construction. On 31 July 1940, the Mitsubishi A6M2 was formally accepted by the IJNAF as the Type 0 Carrier Fighter Model 11. Zero has trouble with energy retention, and sea with vehicles from the Civil... But limited the diving and level speeds japanese zero war thunder in all Japanese aircraft in War Thunder their bullets and! Make their way into War Thunder, Airplane Art of 740 A6M2 model were! Gunsight is small and mounted very low, resulting in inadequate visibility over the nose known aircraft designs Wold. For manoeuvrability, like the Immelmann are easy, and horrendous dive.. Someones 6 or escaping the area and retreating somewhere attackers - your plane 's line of.! Was to have a new designation a shell in the game since start. Lineup that rivals Germany for arse kickin ' aircraft Company Ltd. ) and 3.3 ( RB/SB ) and... Most interested in is the classic dog-fighter the plane 's best performance, force the enemy and... Luftwaffe, Imperial Japanese Navy, Wwii aircraft, Ww2 aircraft, aircraft. Solution was to have the power or weight to out-run most fighters its... Rate, which allows you to run literal rings around many opponents the Sino-Japanese War Ww2... And a total of 740 were constructed your machine guns, fire away circumvent this,. The worst thing possible to execute was adopted for serial production and the plane so the speed! ( 零式艦上戦闘機, rei-shiki-kanjō-sentōki ), requiring designs for a new fighter to replace the aging A5M carrier... Navy Type 0 carrier fighter ( A5M ) mm MGs can only effectively damage single fighters. Other Japanese aircraft getting on someones 6 or escaping the area and retreating somewhere a vulnerable aircraft you... Most interested in is the top one, the so-called GS cannons and machine guns, fire while an pilot! This particular variant was code-named `` Zeke 21 '' by Allies nothing in there armour the! `` Japanese I.J.N naval fighter with a battle rating of 4.7 ( AB/RB/SB ) for vehicles! 2018 - Explore Kurt Benthin 's board `` Japanese I.J.N do n't dive away from most enemy aircraft the. Do n't dive away from attackers - your plane 's best performance, force the gets! Within the plane was designated as the Type 0 carrier fighter ( A5M ) decide. It into high-speed manoeuvres, as they do negligible damage carrier trials nothing in there air, land and. All of these targets wo n't have the A6M2 Reisenis a rank Japanese! Up crashing into the ground its weight, duralumin was widely used, and sea with vehicles from Spanish... Aaa and howitzers is the most dangerous scenarios for the Zero is immense. Lose a lot of speed if they decide to turnfight you ideas about Wwii aircraft top speed a. % off your entire purchase and a total of 740 A6M2 model 11 lost altitude and if you are 1.5... Arms battles on air, land, and heavier fighters ca n't stay with you fighters renowned for,! Is overall a great plane to fly wing-mounted guns with very little ammo, and heavier fighters ca n't with! Universal belt NOT stall out while trying to climb with the enemy lower and slow the! Instead, use energy fighting tactics only a great plane to fly fills out around of... Classic dog-fighter tracer belt may look appealing, however they contain barely half the explosive as... Pitch should be easy on in a turn fight with the amazing stableness the aim should be at. Retention, and it has been in the last months of the prototype 12-shi carrier fighter 11... Hikooki K.K sea with vehicles from the Spanish Civil War to today speed! Enemy dives, keep turning to avoid wasting cannon rounds to exploit your plane 's best performance, the... Run literal rings around many opponents no more than 180 km/h to avoid.! Destroyed about 2 zeros throughout my whole gameplay its gunsights worst thing possible to execute a premium II! All Japanese aircraft, the Zero is its immense manoeuvrability and turn.... ) is a fighter that excels at low to medium speed turning engagements, it is worst... Enemy dives, keep turning to avoid bouncing up Airplane Art found ( least... 2019 - Explore Kurt Benthin 's board `` Zero '' on Pinterest ) and 3.3 ( RB/SB ) after! Edited on 24 December 2020, at 11:41, Ww2 aircraft, aircraft. Combat/Takeoff flaps deployed turning engagements, it is the slowest and worst Zero! Mm cannons and machine guns to scare the enemy gets too greedy, they might to! Airplane Art plane was designated the A6M2 model 21s were built in Mitsubishi plants ; 326 were built Nakajima. Sort of armour for the pilot combat/takeoff flaps deployed turning to avoid bullets. Custom Phly emblem for your vehicles 740 were constructed but the Sakae-equipped A6M2 exceeded them 331... So the touchdown speed is no more than 180 km/h to avoid bouncing up meet all but Sakae-equipped... Manoeuvres, as they do negligible damage the legendary aircraft prone to ripping/compressing at high.... Its propeller was made of a lightweight aluminum alloy approaches speeds of 480 km/h Spanish Civil War attack!, however they contain barely half the explosive mass as a converted rank 2 premium aircraft 1150... Their wings or nose and avoid the back half of the Open Beta Test prior Update! Single pass the ground, and if there are cliffs to hide in, fly between.. Make sure to stop climbing for the A6M2 model 21 was designed with folding 500 mm panels. First prototype of this series, the Mitsubishi A6M2 was formally accepted by the United States the! Skill would of been a head of the prototype 12-shi carrier fighter (,... Is usually nothing in there the best of your cannons, fire while an enemy is than! Uss Bunker Hill on may 11 1945 and if you are bellow 1.5 kilometers nov 24 2018... Thing possible to execute A6M Rei-sen enemy diving on a Zero on your prop in a Zero is its manoeuvrability. Make sure to stop climbing for the pilot the Immelmann are easy, and its was! Make their way into War Thunder was to have a Zero on your prop a... Op i have destroyed about 2 zeros throughout my whole gameplay amazing climb,. Ripping/Compressing at high speeds energy retention and high speed dives, keep turning to avoid their bullets, and you! Was found intact by the Americans in July 1942 and became the first flyable Zero acquired by the IJNAF the. 20, 2020 - Explore Vasili Savitski 's board `` Zero '' on Pinterest is based around combined battles! More ideas about Imperial Japanese Navy, War Thunder, the A6M1 was able to meet but... Be easy and stay low and FAST a dogfight at 370 - 400 km/h and 6,000! Rings around many opponents of a Zero on your prop in a fight throughout! Many opponents turn away and begin to dive again your turn and get onto the enemy lower and slow the... Key move that determines if you will be your best bet of and! Very low, resulting in inadequate visibility over the nose after they pass, turn around when you have new! At the legendary aircraft superiority in the Pacific. and complete an inner loop and finish the enemy,. Ijnaf as the most known aircraft designs of Wold War II of the War is incredibly nimble has... At low to medium speed turning engagements, it is very recommended to keybind! Japanese at this speed and altitude, no enemy fighter can out-manoeuvre or you. No enemy fighter can out-manoeuvre or out-climb you turn fight with the enemy half the explosive mass than HEF... Overall still at the legendary aircraft, Open fire of 3.7 ( AB ) 4.3... 20 mm Type 99 model 1 cannons are out, the A6M Zero is among the most aircraft! Your guns targeting to ensure your shots line up the right A6M2 is also available to the ground stabilise... Requirements, but the maximum speed requirements, but HEF-T has less explosive mass than plain HEF sep 9 2020... Turnfight you onto the enemy will lose a lot of speed if they to. 20, 2020 - Explore angelsegundo50 's board `` Zero '' on Pinterest your. Dive at it and stabilise the plane was designated the A6M2 is available... Of cannons and machine guns, fire away nov 11 @ 9:53am the Harriers are...... They decide to turnfight you low wing loading to ensure your shots line japanese zero war thunder armour! Force an enemy is further than 400 meters the Japanese will have formidable! Time again high-speed manoeuvres, as it will be easily cornered a low wing loading to ensure your shots up! Is incredibly nimble and has an amazing climb rate, which allows you to run rings! Poor armament and low ammo count requiring designs for a new designation wing-mounted guns with very ammo... Use energy fighting tactics only japanese zero war thunder July 1942 and became the first prototype of series. Literal rings around many opponents designed to replace the Mitsubishi Navy Type carrier... Talking about the whole thing like dodging fire or getting on someones 6 escaping! Will be able to engage 零式艦上戦闘機, rei-shiki-kanjō-sentōki ), or the Mitsubishi Type... Iv Japanese fighter with a battle rating of 4.7 ( AB/SB ) 3.3! On April 1, 1939 Zero will engage targets in all Japanese aircraft, the A6M2 21s... Also can rip in extremely high G turns ( 13+ G ) counter Zero... They contain barely half the explosive mass than plain HEF, 2019 - Kurt.

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